I'm a bit hesitant to make this post given how my attempts at the 7DRL Challenge for the last three years have been seriously lacking in success. I didn't even bother declare the failures for the last two since they really got no where before I gave up.
But I decided I should try again using the same idea. I'm slightly more prepared this time as I wrote a "design doc" at some point during last summer. It's not as extensive as I thought it was, though, (maybe I lost the full version?) but I can surely make it up as I go.
Code-wise I don't have that much of a headstart because -- like I said -- I didn't get very far previously. I did check my last year's source, however, and after just some minutes of debugging I found the main reason for me giving up last year. I can't believe I didn't found the cause for crashes then. Maybe this year that won't happen.
But yeah, my 7DRL attempt this year is called -- once again -- Checkmate in Rouge. A battle against chesspieces, inspired by American McGee's Alice games. I'll be using C++ and libtcod (as usual).
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