Oct 21, 2011

Rings of Valor v0.8.2 Released

This release got slightly delayed but here it is finally. I would've liked to do even more tweaking but I guess this will do for now.

Sep 19, 2011

ARRP 2011: Rings of Valor 0.6.7 Beta Release

I ended up working on the game the whole day, adding a few features I had planned and few that were suggested during the short alpha phase. And now it's not even Sunday here anymore.

Sep 15, 2011

Rings of Valor v0.5.7 Alpha

I'm releasing an Alpha version of Rings of Valor today for friends and family to (hopefully) get some feedback while working on the Beta release for Sunday.

Aug 29, 2011

Rings of Valor v0.4.7

The 2011 Annual Roguelike Release Party is getting closer and closer, and I'm trying to get Rings of Valor into a releasable state for it. I'm almost halfway through the to-do list and I think at least some sort of beta phase might be ready on September 18th.

Jul 25, 2011

Rings of Valor v0.3.7

Arena the Roguelike now has a name -- Rings of Valor, named after one of the PvP arenas in World of Warcraft.

Jun 23, 2011

Arena the Roguelike Quick Preview

It's still in early development but I wanted to post a quick preview of what it's about and how it looks so far, before I leave my internet connection for a while. I still haven't come up with a proper name so I'm just calling it Arena the Roguelike for the moment.

Apr 4, 2011

Spell Effect Reflections

I just added reflections to URLP's spell effects as inspired by Brogue. I didn't use cell background colors to do this, though, as they still look ugly unless they are used correctly (imho), which is not happening in URLP. Instead, I lerp'd the foreground colors with the spell effect color. It's quite simple really but adds again a nice touch to the game.