Arena the Roguelike now has a name -- Rings of Valor, named after one of the PvP arenas in World of Warcraft.
Jul 25, 2011
Rings of Valor v0.3.7
Jun 23, 2011
Arena the Roguelike Quick Preview
It's still in early development but I wanted to post a quick preview of what it's about and how it looks so far, before I leave my internet connection for a while. I still haven't come up with a proper name so I'm just calling it Arena the Roguelike for the moment.
Apr 4, 2011
Spell Effect Reflections
I just added reflections to URLP's spell effects as inspired by Brogue. I didn't use cell background colors to do this, though, as they still look ugly unless they are used correctly (imho), which is not happening in URLP. Instead, I lerp'd the foreground colors with the spell effect color. It's quite simple really but adds again a nice touch to the game.
Mar 16, 2011
Hard-Coded Creatures, Items, and Maps
After the failed 7DRL attempt, I returned to URLP with great enthusiasm. As I pointed it out in this post, I would need to do something about the game's data files in the future, as plain text files are way too easily edited. I chose hard-coding.
Mar 10, 2011
7DRL Day 4: Performance Issues
I ran into issues with realtime loop and decided to use turn by turn in game. Except that even that doesn't work as smooth as it should. It's playable, but when compared to URLP, LoaD seems like a crawl and I have no friggin idea why.
Mar 9, 2011
7DRL Day 3: The @ Is Moving
...after fighting with a mysterious bug for hours.
Mar 7, 2011
7DRL Day 2: Still Fancy Menus
But at least they are now complete enough for me to start actually making the game. Screenshots below.
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