I got to working on this release only on last Friday and thus didn't quite get everything in I had planned. But I didn't want the Annual Roguelike Release Party go by without a release, especially since it's been so long since I have gotten anything out. So here's Rogue Effect v0.5.5.
Sep 20, 2015
Aug 29, 2015
MSE and Windows Defender Being Overaggressive
The latest updates (or some update within the last two weeks or so) to Microsoft Security Essentials and Windows Defender made them detect Drakefire Chasm as trojan. As far as I know, this is a false positive. The v1.3.2 zip has been sitting in dropbox unchanged for about 1.5 years and is quite unlikely it has suddenly become a trojan in there.
Mar 10, 2015
7DRL Day 2: No Pawn Intended
Yesterday wasn't too a productive day for the 7DRL. I ran into many issues that severely hampered my progress. I think Visual Studio's compiler may be partly to blame. I think it doesn't tolerate my shenanigans as much as the one in Dev-C++ does. The latter IDE didn't seem to like Win 8, however – it is pretty ancient after all – so I decided to try VS instead.
Mar 8, 2015
7DRL Announcement: Checkmate in Rouge
After much thought, I eventually ended up taking part in this year's 7DRL Challenge. During the past week, my original idea grew so far beyond of what I would want to attempt to create in seven days that I decided to ditch it. That left me without a plan and thus the hesitation.
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