This version is a bit funny; I added six new races and eight new classes but they're not selectable yet. You will be playing against them, though.
The next version -- v0.10.0 -- will include the final four races and eight classes, and they will all be unlockable through the upcoming Achievement system. Getting all the achievements and unlocking all the races, classes, and maps will be the goal of the game. I'm also considering adding some sort of score system.
Another noteworthy addition in this version are the six power-ups that spawn on the altars ('_'). They're not (yet) documented in the game so I'll list them here:
- Armor (armor bonus; the bigger the smaller your base armor is)
- Berserking (attack speed and damage increase)
- Invisibility (invisibility until you attack with an ability; similar to Stealth)
- Precision (Hit and Crit bonuses)
- Restoration (restores health and increases Energy regen)
- Speed (increases Movement speed and Defense)
I made a short video (see below), showing the final match of a Tournament and the Statistics screen that now keeps track of various stuff. I also managed to beat the Ladder mode myself. I tweaked some numbers in it and hopefully made it more balanced.
Download (at BayFiles): Rings of Valor v0.8.2 Beta (Windows)
Changelog for v0.8.2: New features: * 6 new races and 8 new classes (unlockable when Achievements are added in a future version) * Statistics * 6 different power-ups that spawn on the altars ('_') * Field of vision * Gore and corpses * Reseting for Tournament and Ladder modes * Fast Forward key (Escape) Tweaks: * Numpad can now be used to move your character * The costs of weapons and armor pieces in Ladder mode have been reduced by 50% * Gladiators now gain 50 experience for winning a Ladder match in addition to 50 exp for each team member alive * Class and race info on Team frames (now for all gladiators) * Slow mode now affects newly created games and thus can't be turned on/off for already started Tournaments/Ladder seasons * Rogue's Sneak Attack now increases the damage of attacks made while hidden by +50/100/150% (up from +30/60/90%) * Attack speed is now capped at 5 attacks / second * Wizard's Fireball and Frost Nova abilities have now minor effects on certain terrain features Fixes: * Non-player gladiators no longer gain an extra rank in their abilities in Quick Match * Ladder save file is now correctly deleted upon game launch * Gladiators are no longer able to get to level 13 in Ladder mode * Casting an ability no longer grants immunity to random movement caused by fear effects