Aug 14, 2010

Player Classes Done

Today, I finished the ranger class, although I had to skip a bunch of abilities again - mostly traps and stuff that involves ranger's animal companion - as traps and creatures are not yet far enough in development.

Aug 13, 2010

Acer Aspire One 532 Silver - Part II

It took me longer than I thought to start writing the second part. But I had to see how stuff plays first.

Aug 8, 2010

Acer Aspire One 532 Silver - Part I

Portability is one of the reasons I decided to buy a netbook - 1.25 kg is quite comfortable to carry around. Also, the signs of aging are starting show on my old Acer Aspire 5022 notebook, which I bought back in January, 2006 - its cover has cracked on one of the hinges and its hard drive is certainly not in the best shape anymore. Its battery doesn't last the three hours it used to, either. Thus it was time to get a new laptop.

Aug 6, 2010

Many Shot Finally Working

I just completed coding ranger's Many Shot ability. I started on it last Friday, then spent the whole weekend refactoring half of the (spell) targeting system, so that Many Shot's targeting wouldn't differ from the rest. After targeting worked (quite awesome btw), I still had to make Many Shot actually shoot those 2+ arrows at the same time, animation included.

Aug 5, 2010

The Untitled Roguelike Project

In short, the Untitled Roguelike Project (URLP) is a closed source roguelike - or maybe more accurately, an Adomlike - being developed in C++ and under libtcod aka "The Doryen Library".

Aug 2, 2010

A New Blog

So... this blog's been on its way for some time now. I felt I needed to have a blog focusing on programming only, instead of just having it as one of the subjects in Patterns in Randomness. And thus, do {...} while(compiling); was created and all posts regarding programming removed from PiR. In case you're wondering, I think you can pronounce the title simply like it's written in the url.