Needless to say, I never use the keys myself, not even to test if they work correctly it seems. But now they work as they should. I guess if you're on a laptop with no numpad, you could now just switch numlock on and use the Fn "numpad" instead (at least on a qwerty layout). I never found that to be very comfortable either, however. And 7 and 8 get overwritten by the numpad keys. (Don't take more than six active abilities and you're fine.)
I made couple other minor tweaks as well, but v1.1 will be the real balance/polish release, with more changes.
Download at: https://sites.google.com/site/dwcroguelikes/
Changelog for v1.0.1 - 20.3.2012: Fixes: * The vi keys are now correct Changes: * 'l'ook is now e'x'amine (was conflicting with the vi keys) Tweaks: * Giant rats, cave bears, and earth gnomes no longer drop coins * Turns passed now affect the score for victories (the less turns spent the better the score bonus) New (minor) features: * libtcod credits animation